HERMAWAN, Deny Prasetia; HERUMURTI, Darlis; KUSWARDAYAN, Imam. EFEKTIVITAS PENGGUNAAN GAME EDUKASI BERJENIS PUZZLE, RPG DAN PUZZLE RPG SEBAGAI SARANA BELAJAR MATEMATIKA. JUTI: Jurnal Ilmiah Teknologi Informasi, [S. l.], v. 15, n. 2, p. 195–205, 2017. DOI: 10.12962/j24068535.v15i2.a663. Disponível em: https://juti.if.its.ac.id/index.php/juti/article/view/663. Acesso em: 6 may. 2026.